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Other Racing Realms AcceleRacers Place Info

The Cartoon Network's AcceleRacers website as well as the Ignition DVD Glossary states that there are over one hundred Racing Realms that can be accessed through the Wheel of Power. Just prior to and during the AcceleRacers movies and mini-episodes, we see the actual events (or AcceleChargers from) fifteen different Realms: Fog, Warped, Monument, Storm, Swamp, Cavern, Lava, Water, Metro, Cliffside, Ice, Neon Pipeline, Junk, Ruins and Cosmic.

If you look closely at the Wheel of Power you can also see symbols representing other unseen Realms. The Collectable Card Game gives us the names and descriptions of some of them:
▪ Canyon Realm - Track criss-crosses a deep canyon with sheer drops on either side (AcceleCharger: Hyper Jump)
▪ Chrome Realm - Huge silver spheres and difficulty telling reality from reflection (AcceleCharger: Undistort)
▪ Wind Realm - Savage vortex of wind, tornadoes, swaying track and wind-blown debris (AcceleCharger: Wind Shark)
▪ Solar Realm - Solar flares and intense heat (AcceleCharger: Anti-Gravitation)
▪ Labyrinth Realm - Tangle of twists and turns and Maze Minotaurs (AcceleCharger: Navigator)
▪ Reactor Realm - Toxic spills and patrol machines (AcceleCharger: Sound Buffer)
▪ Blizzard Realm - Vicious snowstorm, zero visibility, fierce sleet and deep snow (AcceleCharger: Total Traction)
▪ Cybergrid Realm - Supercharged track, maze of 90? turns and electronic "countermeasures" (AcceleCharger: Folding Corners)
▪ Desert Realm - Quicksand, deadly rock passages, sandstorms and giant scorpions (AcceleCharger: Sand Speed)
▪ Micro Realm - vehicles become the size of toy cars (AcceleCharger: Size Scaler)

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